Version 9.7 (03.02.07) added option to load second art file and see differences Version 9.6 (06.01.07) fixed Bug in Worldeditor loading WSC files Version 9.5 (02.01.07) Added dezimal Ids to Animations Added Progress Options to Sedin Tab Version 9.4 (10.09.06) Added option to ignore an id when copying map parts Fixed bug in output-format of extract static art added GumpId label to Tiledata(Static) Version 9.3 (20.08.06) added Features => Fix Bitmap Version 9.2 (27.07.06) Fixed Bug in HueForm Fixed Bug in Tiledata(M) Version 9.1 (12.07.06) Added possibility for 8x8, 16x16 and 32x32 textures to textures.mul Version 9.0 (02.07.06) Added new file format (that ist used by the palanthir client only at the moment) that supports full RGBA (tab progress) Version 8.9 (11.06.06) Fixed bug that creating additional animslots did not work Version 8.8 (29.05.06) Added option to delete Slots in Anim2, Anim3, Anim4 and Anim5 Added Option to create Heightmap that has its lowest level defined as true black (0 level in the image) Version 8.7 (21.05.06) Added patching Anim2, Anim3, Anim4 and Anim5 Changed Support-Emailadresses to varan@uodev.de Version 8.6 (20.05.06) Added Option to create Heightmap of a Map (Features tab) Version 8.5 (05.05.06) fixed Bug for saving Statics as Textfile fixed Bug changing Radarcol Values by Averaging function Version 8.4 (02.05.06) Added Features => Save Statics as Textfile Version 8.0-8.3 forgot to write down ;) Version 7.9 (19.02.06): Fixed Bug in reading Anim3 Fixed Crashbug when one loads not existing Anim4 or Anim5 Fixed Crashbug in Patches Version 7.8 (08.02.06): Changed handling of MarkAllInvisPixels Version 7.7 (05.02.06): Added Features => MarkAllInvisPixels Button Changed Backgroundcolor of extracted Anim-Bitmaps from black to white (when you import images into Anim.mul, true black AND true white will be made invisible)